Mixed Reality App Interactions Quick Help
2/23/20241 min read
Mixed Reality Interactions:
- Use right controller grip button to grab movable elements (node canvas, 3d stage and keyboard) by the underlying transparent blue boxes. When object is grabbed use the joystick to change its rotation.
- When interacting with UI use trigger button as left mouse button and grip button as right mosue button.
- User the right controller joystick to zoom in and out the UI nodes canvas.
- When trigger is double pressed on 3d shape it becomes selected and the corresponding node gets highlighted. You can also double click nodes on the graph to select them.
- When node is selected its inputs are exposed as stage interactive handles that are draggable with the controller ray. Currently only position, size and radius handles are implemented. Many more is on the way including free shape dragging, rotation, scaling etc.
- Single press trigger on 3d shape to select a face
- Double press trigger on void (anywhere but shapes and UI elements) to reset selection
Import/Export:
- Exporting 3d models (as OBJ) works only in the web app, you can export your creation from the Mixed Reality by logging in and saving project in the could (workspace/cloud/save, one save slot is available in this alpha test stage per user). Then open the web app, log in, load the cloud project and press "trigger" button the ExportShapeAsMesh node (Add/Meshes/Export/ExportShapeAsMesh)
- Importing 3d models from outside the app in not yet supported. What is supported is the use of Add/Meshes/Generator/MeshInput node to load a predefined OBJ mesh. Use menu Add/Shape/Converts/ShapeFromMesh to turn the mesh into a shell or solid. Example predefines OBJs are: cube.obj, hand.obj. frog.obj, bear.obj, dodecahedron.obj, rock1.obj (enter the name of the file in the MeshInput node "ModelName" input to load it)
- Soon more file formats and ability to load external models will be added. Please use this google forms survey to share which file formats would you like to see supported



